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CAVE CRAWLER
Platform- Windows
March 2022
IDLE MINING GAME
Unity 2D
Multiplayer Idle-Mining game with a Procedurally generated map and the ability for the player to shop upgrades and consumable items.
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The player has to dig through the procedurally generated map and find essential resources, which they can use for upgrading their drill speed, bag capacity, purchase bombs, torches, etc.
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I worked as a Programmer in this 2-week-long team project.
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Team Members: Jackson Shuminski, Kesavana Shanmugasundaram, Zachary Erickson
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