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CAVE CRAWLER

Platform- Windows

March 2022

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IDLE MINING GAME

Unity 2D

Multiplayer Idle-Mining game with a Procedurally generated map and the ability for the player to shop upgrades and consumable items.

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The player has to dig through the procedurally generated map and find essential resources, which they can use for upgrading their drill speed, bag capacity, purchase bombs, torches, etc.

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I worked as a Programmer in this 2-week-long team project.

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Team Members: Jackson Shuminski, Kesavana Shanmugasundaram, Zachary Erickson

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